#ifndef __CHARACTERS8_H__ #define __CHARACTERS8_H__ // // Graphical characters // // // Space Invaders // #define SI_1 (unsigned char)252 unsigned char si_1[8]={ 0x98, 0x5c, 0xb6, 0x5f, 0x5f, 0xb6, 0x5c, 0x98 }; //unsigned char si_1[8]={ 0x19, 0x3a, 0x6d, 0xfa, 0xfa, 0x6d, 0x3a, 0x19 }; #define SI_2 (unsigned char)251 unsigned char si_2[10]={0x70,0x18,0x7d,0xb6,0x3c,0x3c,0xb6,0x7d,0x18,0x70}; //unsigned char si_2[10]={0xe,0x18,0xbe,0x6d,0x3c,0x3c,0x6d,0xbe,0x18,0xe}; #define SI_3 (unsigned char)250 unsigned char si_3[10]={0x1e,0x98,0x7d,0x36,0x3c,0x3c,0x36,0x7d,0x98,0x1e}; //unsigned char si_3[10]={0x78,0x19,0xbe,0x6c,0x3c,0x3c,0x6c,0xbe,0x19,0x78}; #define SI_4 (unsigned char)249 unsigned char si_4[10]={0x9c,0x5e,0x36,0x77,0x5f,0x5f,0x77,0x36,0x5e,0x9c}; //unsigned char si_4[10]={0x39,0x7a,0x6c,0xee,0xfa,0xfa,0xee,0x6c,0x7a,0x39}; // // Simple diamond or zig-zag pattern // #define ZigZag (unsigned char)175 unsigned char zigzag[6] = { 0x08, 0x14, 0x22, 0x41, 0x22, 0x14 }; // // Musical notes // #define Notes (unsigned char)231 // Musical notes unsigned char notes[35]={0x00,0x00,0x60,0x90,0x90,0xa0,0x7f,0x01,0x02,0x04, 0x00,0x00,0x60,0x90,0x90,0xa0,0x7f,0x09,0x12,0x24, 0x00,0x00,0x60,0x90,0x90,0xa0,0x7f,0x05,0x05,0x05,0x65,0x95,0x95,0xa5,0x7f}; // // Numbers 228 down to 203 are used up by the Chancery font // #endif // __CHARACTERS8_H__