#ifndef __FONT15_CHANCERY_H__ #define __FONT15_CHANCERY_H__ // Font "URW Chancery L Italic Not-Rotated", size=20px #define A_Chancery (unsigned char)228 unsigned char a_chancery[11][2]= { 0x00, 0x08, 0x00, 0x08, 0x00, 0x04, 0x78, 0x02, 0x88, 0x01, 0x44, 0x01, 0x24, 0x01, 0x14, 0x0f, 0xfc, 0x0f, 0x04, 0x08, 0x00, 0x08 }; // End A #define B_Chancery (unsigned char)227 unsigned char b_chancery[9][2]= { 0x70, 0x00, 0x08, 0x08, 0x08, 0x0c, 0x04, 0x0b, 0xf4, 0x09, 0x5c, 0x08, 0x44, 0x08, 0xe4, 0x04, 0x9c, 0x03 }; // End B #define C_Chancery (unsigned char)226 unsigned char c_chancery[9][2]= { 0x80, 0x1f, 0x60, 0x30, 0x10, 0x20, 0x08, 0x20, 0x04, 0x20, 0x04, 0x08, 0x04, 0x00, 0x0c, 0x00, 0x08, 0x00 }; // End C #define D_Chancery (unsigned char)225 unsigned char d_chancery[10][2]= { 0x70, 0x08, 0x08, 0x0c, 0x04, 0x0a, 0xc4, 0x09, 0x3c, 0x08, 0x02, 0x08, 0x04, 0x08, 0x04, 0x04, 0x04, 0x03, 0xf8, 0x00 }; // End D #define E_Chancery (unsigned char)224 unsigned char e_chancery[9][2]= { 0x38, 0x08, 0x08, 0x0c, 0x04, 0x0a, 0xe4, 0x09, 0x5c, 0x08, 0x44, 0x08, 0x44, 0x08, 0x04, 0x08, 0x0c, 0x06 }; // End E #define F_Chancery (unsigned char)223 unsigned char f_chancery[9][2]= { 0x00, 0x20, 0x70, 0x20, 0x08, 0x10, 0x04, 0x0e, 0xe4, 0x03, 0xbc, 0x00, 0x84, 0x00, 0x84, 0x00, 0x04, 0x00 }; // End F #define G_Chancery (unsigned char)222 unsigned char g_chancery[8][2]= { 0xc0, 0x07, 0x30, 0x08, 0x08, 0x08, 0x08, 0x08, 0x84, 0x48, 0x84, 0x3c, 0x84, 0x07, 0x8c, 0x00 }; // End G #define H_Chancery (unsigned char)221 unsigned char h_chancery[13][2]= { 0x00, 0x08, 0x38, 0x08, 0x04, 0x04, 0x84, 0x03, 0xfc, 0x00, 0x4c, 0x00, 0x40, 0x00, 0x40, 0x0c, 0xc0, 0x0f, 0x78, 0x08, 0x06, 0x08, 0x01, 0x00, 0x01, 0x00 }; // End H #define I_Chancery (unsigned char)220 unsigned char i_chancery[4][2]= { 0x00, 0x0e, 0xe4, 0x0f, 0x3c, 0x00, 0x04, 0x00 }; // End I #define J_Chancery (unsigned char)219 unsigned char j_chancery[7][2]= { 0x00, 0x20, 0x00, 0x20, 0x00, 0x20, 0x38, 0x10, 0x04, 0x0e, 0xe4, 0x07, 0x3c, 0x00 }; // End J #define K_Chancery (unsigned char)218 unsigned char k_chancery[12][2]= { 0x00, 0x08, 0x38, 0x08, 0x08, 0x0c, 0x04, 0x0b, 0xf4, 0x00, 0x7c, 0x00, 0xe0, 0x03, 0x10, 0x1e, 0x08, 0x18, 0x08, 0x20, 0x04, 0x20, 0x04, 0x20 }; // End K #define L_Chancery (unsigned char)217 unsigned char l_chancery[9][2]= { 0x00, 0x08, 0x00, 0x08, 0x00, 0x0e, 0xe0, 0x09, 0x18, 0x08, 0x04, 0x08, 0x04, 0x08, 0x00, 0x08, 0x00, 0x04 }; // End L #define M_Chancery (unsigned char)216 unsigned char m_chancery[15][2]= { 0x70, 0x08, 0x08, 0x08, 0x04, 0x06, 0xc4, 0x01, 0x3c, 0x00, 0xfc, 0x07, 0x00, 0x07, 0x80, 0x01, 0x40, 0x00, 0x30, 0x0e, 0xf0, 0x0f, 0x3c, 0x08, 0x04, 0x00, 0x02, 0x00, 0x02, 0x00 }; // End M #define N_Chancery (unsigned char)215 unsigned char n_chancery[14][2]= { 0x78, 0x08, 0x08, 0x08, 0x04, 0x06, 0xc4, 0x01, 0x3c, 0x00, 0x7c, 0x00, 0xc0, 0x03, 0x00, 0x1e, 0x00, 0x3f, 0xf0, 0x60, 0x0c, 0x40, 0x02, 0x40, 0x01, 0x40, 0x01, 0x20 }; // End N #define O_Chancery (unsigned char)214 unsigned char o_chancery[9][2]= { 0xe0, 0x07, 0x10, 0x0c, 0x08, 0x08, 0x08, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x04, 0x0c, 0x03, 0xf8, 0x00 }; // End O #define P_Chancery (unsigned char)213 unsigned char p_chancery[9][2]= { 0xf0, 0x08, 0x08, 0x08, 0x08, 0x0e, 0xc4, 0x0f, 0xfc, 0x08, 0x84, 0x08, 0x84, 0x00, 0x44, 0x00, 0x38, 0x00 }; // End P #define Q_Chancery (unsigned char)212 unsigned char q_chancery[12][2]= { 0xc0, 0x07, 0x30, 0x0c, 0x08, 0x08, 0x08, 0x08, 0x04, 0x18, 0x04, 0x38, 0x04, 0x24, 0x0c, 0x63, 0xf8, 0x40, 0x00, 0x40, 0x00, 0x40, 0x00, 0x30 }; // End Q #define R_Chancery (unsigned char)211 unsigned char r_chancery[12][2]= { 0x00, 0x08, 0x70, 0x08, 0x08, 0x0c, 0x08, 0x0b, 0xfc, 0x00, 0x8c, 0x01, 0x44, 0x1f, 0x24, 0x38, 0x18, 0x60, 0x00, 0x40, 0x00, 0x40, 0x00, 0x20 }; // End R #define S_Chancery (unsigned char)210 unsigned char s_chancery[7][2]= { 0x00, 0x38, 0x00, 0x20, 0x00, 0x20, 0xf8, 0x20, 0x88, 0x19, 0x04, 0x07, 0x0c, 0x00 }; // End S #define T_Chancery (unsigned char)209 unsigned char t_chancery[10][2]= { 0x70, 0x00, 0x08, 0x08, 0x04, 0x08, 0x04, 0x0c, 0xc4, 0x0b, 0x7c, 0x08, 0x04, 0x00, 0x04, 0x00, 0x04, 0x00, 0x04, 0x00 }; // End T #define U_Chancery (unsigned char)208 unsigned char u_chancery[11][2]= { 0x78, 0x00, 0x08, 0x00, 0x84, 0x0f, 0x74, 0x08, 0x0c, 0x08, 0x04, 0x08, 0x00, 0x08, 0x00, 0x0c, 0xc4, 0x0f, 0x7c, 0x08, 0x04, 0x00 }; // End U #define V_Chancery (unsigned char)207 unsigned char v_chancery[11][2]= { 0x78, 0x00, 0x04, 0x00, 0x04, 0x0c, 0xfc, 0x0f, 0x1c, 0x06, 0x00, 0x01, 0x80, 0x00, 0x40, 0x00, 0x20, 0x00, 0x19, 0x00, 0x07, 0x00 }; // End V #define W_Chancery (unsigned char)206 unsigned char w_chancery[15][2]= { 0x78, 0x00, 0x48, 0x00, 0x04, 0x00, 0x84, 0x0f, 0xfc, 0x06, 0x04, 0x01, 0xc0, 0x00, 0x20, 0x00, 0x18, 0x1f, 0xfc, 0x0f, 0x00, 0x02, 0x80, 0x01, 0x40, 0x00, 0x30, 0x00, 0x0f, 0x00 }; // End W #define X_Chancery (unsigned char)205 unsigned char x_chancery[11][2]= { 0x00, 0x08, 0x00, 0x08, 0x00, 0x04, 0x04, 0x02, 0x04, 0x01, 0xbc, 0x00, 0xe0, 0x07, 0x10, 0x0c, 0x08, 0x08, 0x04, 0x08, 0x04, 0x00 }; // End X #define Y_Chancery (unsigned char)204 unsigned char y_chancery[11][2]= { 0xf0, 0x40, 0x08, 0x40, 0x04, 0x40, 0x04, 0x30, 0x1c, 0x0c, 0xf8, 0x03, 0xc0, 0x00, 0x30, 0x00, 0x08, 0x00, 0x04, 0x00, 0x04, 0x00 }; // End Y #define Z_Chancery (unsigned char)203 unsigned char z_chancery[10][2]= { 0x00, 0x08, 0x00, 0x0c, 0x18, 0x0a, 0x04, 0x09, 0x84, 0x08, 0x44, 0x08, 0x24, 0x08, 0x14, 0x08, 0x0c, 0x04, 0x04, 0x03 }; // End Z #endif // __FONT15_CHANCERY_H__